Curriculum Collaboration

Curriculum Collaboration

Standards for the 21st-Century Learner

  • 1.3.4 Contribute to the exchange of ideas within a learning community.

  • 3.1.2 Participate and collaborate as members of a social and intellectual network of learners.

  • 3.1.4 Use technology and other information tools to organize and display knowledge and understanding in ways that others can view, use, and assess.

  • 4.3.1 Participate in the social exchange of ideas, both electronically and in person.

Google Cultural Institute 
Google Cultural Institute encompasses three impressive sites that bring the world to students.  Google Art project allows students to take virtual art field trips around the world, to create and share galleries, attend live 360 degree performances from prestigious locations such as Carnegie Hall, and discover cultural treasures. Historic Moments contains online exhibits of primary sources and artifacts from topics such as Dr. Martin Luther King, Jr. to Tolstoy. World Wonders features downloadable teaching guides to videos and still images from around the world. It uses Google Street View to allow students to explore world heritage sites from areas as diverse as Machu Pichu and the Great Barrier Reef.

https://www.google.com/culturalinstitute/beta/


Google Maps Street View Treks 
Street View enables students to visually explore the world around them and beyond. Visit world landmarks, discover natural wonders, and step inside locations such as museums, arenas, restaurants and small businesses with 360-degree images on Google Maps. Appropriate for K-12th grade, use Street View to take virtual field trips to the settings of stories students have read in class or historical sites studied.

https://www.google.com/maps/about/treks/#/grid

 

Digital Compass (Common Sense Media) 
Common Sense Media’s Digital Compass addresses digital citizenship in a blended-learning environment. For grades 6-9, Digital Compass leads students through the fundamentals of digital citizenship with animated adventures and interactive experiences. Students explore digital dilemmas, make good (and not-so-good) decisions, and try out possible solutions through stories and mini-games, all without risking their real-world reputations.

https://www.commonsensemedia.org/educators/digital-compass

 

DK Find Out! 
A secure site for students to find, explore, and learn about anything, DK Find Out! Includes subject-based, curriculum-linked articles to support learning and teaching, and up-to-date resources for homework and project help. With a teacher and parent portal available, this website helps link classroom and home learning in a powerful way! For K-6th grade, this site can also be easily used by middle school students for background information and to promote inquiry. Contains videos, quizzes, interesting facts of the day and more. Use DK Find Out! to help students plan new and innovative science fair projects that are tied to real-world issues.

http://www.dkfindout.com/us/